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- import {abs, epsilon} from "../math";
- import clipBuffer from "./buffer";
- import clipLine from "./line";
- import clipPolygon from "./polygon";
- import {merge} from "d3-array";
- var clipMax = 1e9, clipMin = -clipMax;
- // TODO Use d3-polygon’s polygonContains here for the ring check?
- // TODO Eliminate duplicate buffering in clipBuffer and polygon.push?
- export function clipExtent(x0, y0, x1, y1) {
- function visible(x, y) {
- return x0 <= x && x <= x1 && y0 <= y && y <= y1;
- }
- function interpolate(from, to, direction, stream) {
- var a = 0, a1 = 0;
- if (from == null
- || (a = corner(from, direction)) !== (a1 = corner(to, direction))
- || comparePoint(from, to) < 0 ^ direction > 0) {
- do stream.point(a === 0 || a === 3 ? x0 : x1, a > 1 ? y1 : y0);
- while ((a = (a + direction + 4) % 4) !== a1);
- } else {
- stream.point(to[0], to[1]);
- }
- }
- function corner(p, direction) {
- return abs(p[0] - x0) < epsilon ? direction > 0 ? 0 : 3
- : abs(p[0] - x1) < epsilon ? direction > 0 ? 2 : 1
- : abs(p[1] - y0) < epsilon ? direction > 0 ? 1 : 0
- : direction > 0 ? 3 : 2; // abs(p[1] - y1) < epsilon
- }
- function compareIntersection(a, b) {
- return comparePoint(a.x, b.x);
- }
- function comparePoint(a, b) {
- var ca = corner(a, 1),
- cb = corner(b, 1);
- return ca !== cb ? ca - cb
- : ca === 0 ? b[1] - a[1]
- : ca === 1 ? a[0] - b[0]
- : ca === 2 ? a[1] - b[1]
- : b[0] - a[0];
- }
- return function(stream) {
- var activeStream = stream,
- bufferStream = clipBuffer(),
- segments,
- polygon,
- ring,
- x__, y__, v__, // first point
- x_, y_, v_, // previous point
- first,
- clean;
- var clipStream = {
- point: point,
- lineStart: lineStart,
- lineEnd: lineEnd,
- polygonStart: polygonStart,
- polygonEnd: polygonEnd
- };
- function point(x, y) {
- if (visible(x, y)) activeStream.point(x, y);
- }
- function polygonInside() {
- var winding = 0;
- for (var i = 0, n = polygon.length; i < n; ++i) {
- for (var ring = polygon[i], j = 1, m = ring.length, point = ring[0], a0, a1, b0 = point[0], b1 = point[1]; j < m; ++j) {
- a0 = b0, a1 = b1, point = ring[j], b0 = point[0], b1 = point[1];
- if (a1 <= y1) { if (b1 > y1 && (b0 - a0) * (y1 - a1) > (b1 - a1) * (x0 - a0)) ++winding; }
- else { if (b1 <= y1 && (b0 - a0) * (y1 - a1) < (b1 - a1) * (x0 - a0)) --winding; }
- }
- }
- return winding;
- }
- // Buffer geometry within a polygon and then clip it en masse.
- function polygonStart() {
- activeStream = bufferStream, segments = [], polygon = [], clean = true;
- }
- function polygonEnd() {
- var startInside = polygonInside(),
- cleanInside = clean && startInside,
- visible = (segments = merge(segments)).length;
- if (cleanInside || visible) {
- stream.polygonStart();
- if (cleanInside) {
- stream.lineStart();
- interpolate(null, null, 1, stream);
- stream.lineEnd();
- }
- if (visible) {
- clipPolygon(segments, compareIntersection, startInside, interpolate, stream);
- }
- stream.polygonEnd();
- }
- activeStream = stream, segments = polygon = ring = null;
- }
- function lineStart() {
- clipStream.point = linePoint;
- if (polygon) polygon.push(ring = []);
- first = true;
- v_ = false;
- x_ = y_ = NaN;
- }
- // TODO rather than special-case polygons, simply handle them separately.
- // Ideally, coincident intersection points should be jittered to avoid
- // clipping issues.
- function lineEnd() {
- if (segments) {
- linePoint(x__, y__);
- if (v__ && v_) bufferStream.rejoin();
- segments.push(bufferStream.result());
- }
- clipStream.point = point;
- if (v_) activeStream.lineEnd();
- }
- function linePoint(x, y) {
- var v = visible(x, y);
- if (polygon) ring.push([x, y]);
- if (first) {
- x__ = x, y__ = y, v__ = v;
- first = false;
- if (v) {
- activeStream.lineStart();
- activeStream.point(x, y);
- }
- } else {
- if (v && v_) activeStream.point(x, y);
- else {
- var a = [x_ = Math.max(clipMin, Math.min(clipMax, x_)), y_ = Math.max(clipMin, Math.min(clipMax, y_))],
- b = [x = Math.max(clipMin, Math.min(clipMax, x)), y = Math.max(clipMin, Math.min(clipMax, y))];
- if (clipLine(a, b, x0, y0, x1, y1)) {
- if (!v_) {
- activeStream.lineStart();
- activeStream.point(a[0], a[1]);
- }
- activeStream.point(b[0], b[1]);
- if (!v) activeStream.lineEnd();
- clean = false;
- } else if (v) {
- activeStream.lineStart();
- activeStream.point(x, y);
- clean = false;
- }
- }
- }
- x_ = x, y_ = y, v_ = v;
- }
- return clipStream;
- };
- }
- export default function() {
- var x0 = 0,
- y0 = 0,
- x1 = 960,
- y1 = 500,
- cache,
- cacheStream,
- clip;
- return clip = {
- stream: function(stream) {
- return cache && cacheStream === stream ? cache : cache = clipExtent(x0, y0, x1, y1)(cacheStream = stream);
- },
- extent: function(_) {
- return arguments.length ? (x0 = +_[0][0], y0 = +_[0][1], x1 = +_[1][0], y1 = +_[1][1], cache = cacheStream = null, clip) : [[x0, y0], [x1, y1]];
- }
- };
- }
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